v0.3.14

Game Overview

Twin Strike

A twin-stick arcade space shooter built in Godot 4. Pilot a dual-cannon interceptor through a 12-wave campaign of formation-flying enemy squads and one-of-a-kind bosses, splitting your ship into two independently-steered halves for every boss fight, cycling between four weapon types, and unloading a chargeable suppress-fire special when the moment calls for it. Every run is recorded as a deterministic replay, verifiable frame-for-frame and, opt-in, submittable to an online leaderboard.

Engine Godot 4.3 Genre Twin-Stick Shooter Platforms Windows · macOS · Linux Status In Development

About This Game

TWIN STRIKE is a twin-stick arcade space shooter: twelve waves of formation-flying enemy squads, a one-of-a-kind boss at the end of every wave, and a run that ends either in victory or a spot on the online leaderboard. This site hosts two reference pages generated straight from the project's own source and docs, plus the visual-theme decision brief the team is currently working from.